Some new things have been added to the survival beta this weekend for testing. Please take some time to try out the following: Survival Hub It became clear after the first round of testing that we need some kind of hub area for players to meet up, trade, rest, shop, or whatever. However, I want to keep the initial struggle in the wilderness that is a key part of the new player experience of this server. So, my plan is to make obsidian portals (vanilla nether portals) lead you to the hub world instead of to the nether. So a players first objective when starting on the server will be to make a portal and gain access to the hub. The hub will contain the portal to the nether, among other things. Once you access the hub for the first time, you will be able to teleport there whenever you want. So to access the nether you make a standard portal -> travel to the hub -> enter the nether portal in the hub. I may also add an objective that a player must complete first before being able to enter the nether (like traveling to the center of the normal world). New Nether This nether uses a special generator with new terrain and objects. The nether currently has 4 distinct biomes: mountains, obsidian forest, lava ocean, and flat lands. Here is an album with some images for you to take a look. There is still a lot of tweaking that needs to be done, but the main thing to be aware of is that monsters will get stronger as you go further away from the spawn (the inverse of what happens in the normal world). Some things that are not in now but that will be in by the final version: You will be able to setup claims once you get a certain distance away from the center. The center part of the nether (where you cant setup claims) will be regenerated every so often (perhaps once a month) to keep things fresh. More structures will be added, and there will be loot added to them. Magic System There is a new magic system that has been added. Get your first wand by visiting the middle of the map and right-clicking on the ender chest. In the final version of the server (if we decide to use the magic system), my plan is to give the player their first wand when they reach the hub. There is a lot of tweaking that needs to be done with the magic system, but let me know your general feelings about it and if you find any bugs. Please post any feedback about your beta experience in this thread.